Have you ever, when young or otherwise new to a field or endeavor, turned up something interesting that you later discard and then even later realize was truly unique and should have been saved?
3 in Three was a Macintosh only game put out by Cliff Johnson. The plotline: You are a numeral three in an Excel spreadsheet in a computer (obviously a Macintosh) that gets bumpt off the spreadsheet by accident and are now stuck inside the machine. You have to work your way up from the lowest depths of binary, through the intermediate levels of characters, symbols, math and letters in order to return to the application level and your supposed “right” place in the inner world.
You do this by engaging in superlogical trains of thought such as figuring out that “NME” spells “Enemy” and that 7 + 5 = 2. Also highly notable is the degree to which the Macintosh user interface (menu bar) is subordinated to the game, serving regularly as a button rather than a menu. I have no experience with the music or sound effects, but they really aren’t needed to justify my explanation of the game as being amazzing and completely worth the effort of getting System 7 running in BasiliskII or other emulator in order to play the game.
It is free from the author, at his website: http://www.thefoolsgold.com/downloads/games-macintosh.htm
I am eagerly awaiting the successor “3” games that he claims to be making. Note that his latest game was about 10 years in production, so don’t write it off as vaporware.