Author Archives: FlowCoef

About FlowCoef

A hopefully entertaining blogger, frequently of technical things, but some artistic commentary too.

I, civil servant II

Although I don’t think I had mentioned it, but can’t remember (which shows what comes of leaving your blog alone for too long), I had been for some time looking for a new posting in the State service. To my enjoyment, last Thursday it came true.

I am now posted to the Health Department as an engineer, environmental. This difference is quite significant for me, as the old one (civil) wasn’t what I went to school for and made me feel out of place.1

In this case, good things did come to those who waited, since I was passed over for one position further north, but made a good enough impression to be recommended by those interviewers for a new position open closer to where I was working already. An interview and some paper shuffling on their part and I was offered the position!

Now I get to go through another year long probational period, but all told I think it will be a nice one. I no longer have a half-office but a full cubicle in the back of the back of a building that houses another State function. Not bad, only there is no way to open the windows and get fresh air, but I can survive I think (:

Your author.

  1. Note that my co workers and supervision did not contribute to this problem, only the my self. 

I have found a couple of RL friends…

…if you have been wondering why I haven’t blogged anything at all recently. That is the primary reason. Another is getting a new job very shortly.

I am not abandoning blogging, but do have to slow down for now.

Your continued interest is appreciated.

A new paper game for engineers

Here is a new game for science and engineering, to determine between two people:


  • Two pairs of scissors. If someone is left-handed, they should have left-handed scissors.
  • A large sheet of paper with perfect 90° corners
  • Some witnesses
  • A planimeter or something like it


  1. Select by mutual agreement the distance in from the edge to cut. For an A4 or 8½ × 11, maybe 3 cm or 1 in.
  2. At the same time, start each person starts cutting a strip off their side of the paper by using the scissors.
  3. When complete, the witnesses use the planimeter to determine the variation from a true straight line of each of the two cuts. The person with the smallest total area above and below the perfect line wins.
  4. If both are identical, the person who did it using fewer cuts wins.
  5. If both are identical, the person who did it more quickly wins.

This is best done with waste or scrap paper that is blank on one side, to prevent paper waste.

As an advantage over the other paper based game, rock-paper-scissors, it is based on skill and not chance.